Sunday, 15 May 2011

Mortal Kombat: Rewriting the Past

So, I was shopping at GameStop the other day after getting paid from my last drill week with my unit, and I couldn’t for the life of me find what I wanted to get. Nothing seemed to stand out for me, until I looked behind the counter (and for the note, I DON’T go shopping as often as I would like to), and in that nice display case of just released games I found what I wanted: Mortal Kombat. I rushed to my brother’s Mustang after buying the game, forgot to get the number 7 value meal from Burger King like I was promising myself to do next door, slammed the gearshifter into first gear, and nearly burnt out in the parking lot just to get home.



20 minutes later, I took out the case, sliced through the plastic wrapping, and popped the disc in. From then on, I was loving life. I grew up on Mortal Kombat, and I first played it when I was… in the 3rd grade? Maybe 4th? It’s been a long while, let’s just say that, but as I played every one from the first to the last (Armageddon), it started to grow more dull. Side-stepping (lame), easy Fatalities, like the stage ones, were getting harder, every character had two fighting styles and a weapon style which made EVERYONE unbalanced… and the most stupid of all characters that were re-hashes of two old ones mixed! To say the least, it was horrible as each one after UMK 3 came out. But this new one, the 9th game of the series, but only called Mortal Kombat, definitely lived up to its height in going back to its roots.

Read on.

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